Project Gorgon Review – Quality and Flaws Explored
Project Gorgon Review
Among the various games I've explored for the Choose My Adventure series, Project Gorgon stands out as one of the earliest to be developed.
More importantly, it also shines as the most impressive title by a considerable margin.
If you were to take away just one key impression from this review, it would be that Project Gorgon sets a high bar in terms of quality.
That said, my appreciation for the game doesn’t imply it’s without flaws.
There are numerous aspects that I found lacking, and it’s unlikely that every player will find the experience equally captivating or enjoyable.
My perspective is shaped by my professional involvement with this particular niche of gaming, which naturally influences my preferences—preferences that may not align with everyone’s.
This acknowledgment isn’t meant to boast but to recognize my own biases and to highlight that some critiques might be more personal than universal.
Nevertheless, here we are: Project Gorgon remains the standout among the Choose My Adventure titles I’ve encountered so far.
However, I must add a note of caution—its position as the best won’t last indefinitely unless the developers tackle some of the issues I observed during my playthrough.
The visuals in this game leave much to be desired. It’s undeniably rough around the edges, with graphics that look quite dated. However, this is understandable considering the limited budget typical of a small indie project. While the appearance might not win any awards, it’s a factor to keep in mind when recommending it to others.
Two core challenges stand out prominently: the balance between guidance and grind. Striking the right mix is tricky—too much hand-holding stifles the spirit of exploration, while too little can leave players lost and unsure of their objectives. This problem is compounded by the game’s hidden skill system; many abilities remain undiscovered simply because players don’t realize they exist, and even when aware, figuring out where to go or what to do to unlock them can be confusing.
Progression can feel unclear, especially during tough encounters. It’s easy to get stuck repeatedly dying to certain foes without any clear indication of how to overcome them, which can breed frustration. While exploring is enjoyable, there comes a point where players might wish for a subtle hint or direction to break the cycle of trial and error.
Fortunately, since the game is just entering early access, these issues appear fixable. The developers seem open to experimentation, having used early testing to push the game’s boundaries and discover its quirks. This willingness to embrace the unusual is actually one of the game’s strengths—it manages to weave its oddities into a coherent and entertaining experience rather than allowing them to feel random or annoying.
Beyond mechanics, the world-building and narrative charm the player. Though it’s not a story-driven game, the environment feels alive and populated by characters who behave like real people. NPCs are filled with personality, sharing their goals and frustrations in memorable ways. For example, an orcish merchant insists his prices are “fair,” not just cheap; a gardener laments her life choices, and a weary guard captain seems perpetually counting down to retirement.
Many games might rely on a quirky setting as a mere backdrop, but this one invests effort into making the world vibrant and believable. It doesn’t rely on eccentricity for its own sake; instead, it focuses on giving NPCs distinct identities that go beyond being mere quest-givers or skill vendors. This depth is what makes the game truly stand out and endears it to players who appreciate a living, breathing game universe.
Game Overview and Impressions
Combat in this game is expansive but far from perfect. The skill system stands out as distinctive and innovative, yet it often demands a lot of grinding. Unfortunately, much of this effort can feel pointless, with many levels offering little reward, which can be quite demotivating. The gameplay evokes a nostalgic, old-school vibe where you learn the limits by testing boundaries and facing unexpected challenges.
Despite leaning on classic gaming conventions, it avoids the harsh, punishing mechanics that older games often employed out of tradition. The experience remains fresh and engaging, even if it borrows familiar elements. While there are flaws, they seem more like growing pains from early development stages rather than deep-rooted issues.
Whether you’ll enjoy this game is hard to predict. If you prefer a structured, guided journey, this won’t be it. Fans of stunning graphics or intense combat won’t find either particularly impressive here. And if you prioritize polish and refinement above all, this title might not meet your expectations.
For me, though, I’m eager to buy it on Steam once that option is available. This isn’t the first time I’ve played a game without feeling compelled to pay, but it’s the first time I genuinely want to support it financially. I have a real fondness for this game and hope it thrives. Despite its imperfections, it offers a rich and rewarding experience.
Interestingly, it will share my library with Shroud of the Avatar—another game inspired by classic titles but one that seems to capture more of the negatives than the positives from its influences. The contrast between the two is quite amusing to me.
Game Genre Voting
The voting stage continues, with Final Fantasy XI once again among the choices.
Unlike a modern homage, this is a true veteran from MMORPG history's formative era.
My personal history with it stretches back just as far, promising a unique perspective.
This journey will blend nostalgic reflection with practical insight, perfect for those who appreciate both analysis and a helpful guide.
Perhaps I could explore a world I've never ventured into.
While Warframe may not be a full-fledged MMORPG yet, that point is certainly up for debate.
Over the years, it has consistently moved closer to that genre rather than drifting away from it.
I have never played it myself, but the praise I've heard is considerable.
It might just be an experience that resonates with my tastes.
Among the titles on my radar is Blade & Soul, a game that caught my eye during a stay at a hotel in California. Although my initial encounters with it were brief, the game has since garnered a solid reputation. I wonder if diving deeper into its world would enhance my appreciation or not—there's only one way to discover the truth!
To decide the next adventure, your input is essential. Cast your vote and help determine where we head next:
- Warframe (39%, 87 votes)
- Final Fantasy XI (29%, 65 votes)
- Blade & Soul (32%, 73 votes)
So far, 225 votes have been cast. The choice is yours!
Cast your ballot before the Sunday evening deadline,
and share your thoughts directly with me.
Your feedback is always valued and welcome. Welcome to Choose My Adventure , the column in which you join Eliot each week as he journeys through mystical lands on fantastic adventures — and you get to decide his fate. Let’s see if anyone shows up in the comments wondering why someone would play this game, just for giggles.
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